E3 Roundtable: Nintendo E3 Press Conference: UCC spent the morning together in a cramped room to tune in to see what the big N had to offer and they did not disappoint... E3 Roundtable: Microsoft E3 Press Conference: Microsoft has the joy of being our first victim (they DID decide to go first) and so we rehash, bash, mock and adore the Kinect-heavy show for setting the bar.... Exclusive Deal For 360 COD DLC: ... Slim 360 Real, Out This Week: ... DJ Hero 2 Coming This Fall: We've known about it for some time but today marked the official announcement of DJ Hero 2 which is to be released sometime this fall... Frozen Synapse Preview: Tactical mayhem: command your squad and defeat your opponent.... Crash Bandicoot returns on the iPhone: This sequal to the popular iPhone kart racer promises the same gameplay that won fans over the first time... Summer DLC for Guitar/Band Hero!: Summer DLC for both Guitar Hero and Band Hero fans has been announced today... Ubisoft's E3 Line-Up Revealed: This morning, Ubisoft sent out a preview of its line-up at next months E3.... Killzone 3D Preview: Guerilla Games breaks their silence to showcase their next PS3 war epic in stunning 3D... New Medal of Honor Trailer: EA "leaves a message" for diehard fans that the Beta for this fall's biggest shooter starts soon... New Splinter Cell Already In Development: Ubisoft announced that the next entry in the hugely popular franchise is already in development.... Super Mario Galaxy 2 Review: I made the bold claim that Super Mario Galaxy was arguably the single best Mario game period. After taking three years to tinker with their new toys... Alan Wake Review w/ VIDEO Review: Remedy's game isn't perfect or even the revolutionary title they promised in 2005, but this is one ride you won't want to miss... New Prince of Persia Videos: The next big installment in the Sands franchise launches May 18, or have you Forgotten?... Modern Warfare 2 Resurgence Pack: Next expansion pack arrives on Xbox Live June 3rd, five new maps on the way.... New Dirt on Assassin's Creed: Brotherhood: Your next adventure as Ezio will be sure to blow your mind, and there's multiplayer!... Details on Bioshock 2 DLC -UPDATED "Trailer": will contain six all-new maps, three new achievements/trophies and a new feature called Rebirth Metro Pack... Super Street Fighter IV Review: The question shouldn't be whether or not Super Street Fighter IV is worth the (only somewhat) reduced price tag... NAIT Grads announce "Backfire" Project: a twisted metal-like mayhem multiplayer vehicle combat game...
3 Reasons Assassin’s Creed II Won’t Suck « UserCreatedContent

3 Reasons Assassin’s Creed II Won’t Suck

Dark Light
3 Reasons Assassin’s Creed II Won’t Suck

“Memo to Ubisoft: I’M 90% POSITIVE NOBODY CHASED ANYBODY WHEN A HOMELESS GUY DIED.”

By Matt Dykstra

With less than a week until launch, I thought it would be a good time to take another look at Assassin’s Creed II. While the original was arguably a leap forward in terms of game development and even story (though that’s probably stretching it), Assassin’s Creed was an undeniably flawed experience. If you, like me, found the game to be less than good and far short of perfect then this is for you, because even I’m hyped for Desmond’s next adventure in the Animus, and so should you. Here’s 3 things Creed I did that Creed II won’t suck at:

1) CHARACTER: While Altair had his hood all up and shit, like he was some mystery ghetto killer, we never really got to know him. What was he like? Where is he from? What did it feel like to kill for the first time? How does he get those robes so white? I mean they don’t have Tide in the 12th century. HOW, DAMMIT, HOW?

While Altair was basically a tall drink of shut-the-hell-up-and-die, Creed II’s Ezio is a different beast. A 14th Century Italian nobleman, Ezio has the playfulness and vigor of the Renaissance in his blood and it’s only when he’s betrayed that he seeks to become an assassin. His background is much more thorough and you know him and play him before he dons the assassins hood for a kill. His past makes for a much more compelling character and let’s face it, who hasn’t wanted to secretly be an Italian nobleman? (Anyone? Anyone?)

ezio-assassins-creed-2-685x766

2) LOCALE: Not that the Crusades made for boring cities or anything, but Jerusalem, Damascus, and the other fun one sucked. Horribly. While the buildings were architecturally accurate and that’s a huge plus to the developers, the three cities had no unique style, no unique landmarks with no noticeable difference between the three. I had to pause just to remember where the fuck Altair was. The cities were also full of these spaz homeless people who would hit you for no reason, so you’d kill them, then guards would chase you. Memo to Ubisoft: I’M 90% POSITIVE NOBODY CHASED ANYBODY WHEN A HOMELESS GUY DIED.

Needless to say, Assassin’s Creed II’s cities are far more interesting. Venice, Rome, Florence and the Tuscan countryside are at Ezio’s complete disposal… sigh. So lovely this time of year. The cities are much more architecturally interesting while maintaining the originals sense of truthfulness. The denizens of each city are also much more alive and less annoying for no reason. Also, you can also explore them at night, because in Creed I, Altair was a little bitch and never thought to kill people at night when there’s more to hide in than a haystack.

ezio battle

3) GAMEPLAY: Actually exists in this one. Assassin’s Creed had many serious gameplay problems, the biggest being repetition. If being an assassin in boring cities wasn’t enough, the way you gathered enough information to make your mark was even more boring. You listened to whiners talk, picked pockets for useless maps, and interrogated people who really didn’t know anything I couldn’t have guessed. What’s worse is that they made you do it over and over and over and over and over and over and over again until you stop playing just because you hate being an assassin and wish there was a mode where you could play as the crazy homeless guy who never knocks anyone over but assassins fleeing the law. Postscript: Altair controlled like an Olympian with OCD. Often jumping, falling, climbing, and running in seemingly random directions. Also, the battles sucked due to the same four kill strokes repeated over and over.

I can’t even guarantee that Assassin’s Creed II will fix all of the above issues but there are several new improvements that make me confident that it will. Over 15 mission types means there’s a greater variety of things for Ezio to do before he puts a knife in somebody’s neck. As well as not being afraid of the dark, Ezio can swim, fly and even boat around, opening up huge gameplay options for players sick of free running atop buildings. There’s also a greater plethora of weapons, with Ezio having access to halberds, axes, long pikes, swords, daggers and many more. Adding a currency system as well as a notoriety system makes Ezio (and the player) care about his relationship to the city’s people. And keep a close eye on them.

So there you have it. Three reasons that Assassin’s Creed II won’t suck. At least not as bad as Assassins Creed. Watch for a full review shortly and listen in for our roundtable on a future podcast.

1 Comment
  • Anthony
    November 12, 2009
    #1

    Hahaha great article. Funny and accurate. Here’s my favorite line: Not that the Crusades made for boring cities or anything, but Jerusalem, Damascus, and the other fun one sucked. Horribly.

    so true…

    Anyway, I’m also confident that AC2 is gonna kick some serious ass! Can’t wait for Tuesday!

Leave a Reply:




Listen to our Show…
Friends… Member of…
Recent Reviews
The UCC Crews’ Twitters… Archives